2006-10-10から1日間の記事一覧
function OnSKILL_OBJECT_CMD (level,skill,id) if (level == 1 and skill == SKILL_CAPRICE) then MyEnemy = id MyState = ATTACK_ST else SkillObject( MyID, level, skill, id ) -- 遠距離で撃つだけで CHASE_ST にも SKILL_OBJECT_CMD_ST にも遷移しない…
function OnSKILL_OBJECT_CMD (level,skill,id) if (level == 1 and skill == SKILL_CAPRICE) then MyEnemy = id MyState = ATTACK_ST else SkillObject( MyID, level, skill, id ) -- 遠距離で撃つだけで CHASE_ST にも SKILL_OBJECT_CMD_ST にも遷移しない…